This is a game of cultivating immortals. In terms of playing, we want to create a game that not only places games for relaxation and leisure, but also explores the fun of fighting. In the game design, we will try to restore the experience of cultivation in our mind: cultivation, exploration, secret territory, adventure, alchemy, sect, Taoist, etc. Sword is still a primary game demo, and it is far from our goal. Let's look forward to her growth~