The current version only implements the basic core gameplay. The interface, special effects, and sound effects are not the final effects. Please forgive me. How to play: 1. Clearance goal: to knock all the enemies off the platform is victory 2. Gameplay: The prototype of the gameplay is similar to the gameplay of billiards, and knocking the target off the platform is annihilated 3. Operation: Tap/long press the screen to enter the bullet time immediately, and you can control the movement/impact direction of the protagonist during the bullet time