In this small project, there is a certain number of coins to collect around the map. Each coin you collect will indirectly lead you to the other coin, and try not to get hit by the gliding potion bottle (enemy) or else you will die.
Progressing further through the game will lead you to new features that are available to use.
This Game comes with a bonus game mode, infinitely jumping on higher platforms with a high score system.
Developed by Pierre Baz (First Project).
I hope you enjoy it.